Hey Guys,
Following yesterdays revelations I set myself the task of trying to combine the elements I had learnt this far to try to draw an accurate representation of a models pose. This entire sketch started as a Bean with a twist in the waist, I adapted the Bean using boxes to correct the alignment of the waist. From there I added curves and straights to draw the limbs. What started out as a bit of a mess and took a couple of hours to knock up I feel I got a fairy accurate sketch (see below). The anatomy of the limbs isn't quite right and the head isn't complementing the torso by angling back but as a sketch I wasn't sure would work... it kind of does, room for improvement but better.
(IMG 1 - Unknown - 18/01/2020) Female Sketch from Bean/Boxes & Curves/Straights "Its good but the head/right arm needs work"
I think its fair to say this is probably my most favourite sketch to date (despite its flaws). I think I captured here quite well I just wish I had done it in a time limit at a better pace probably with some subtler linework. All of my art tends to lean towards comic style outlines which is something I need to beat out of my sketches... I think I just like seeing the form captured and very clear with no doubt as to the pose. At the same time I love the flow in the gestures that are more free form, the problem with drawing outlines like this is they tend to box you in. Things quickly become rigid and before you know it you either have to rub everything out or accept its flaws.
Later guys!
Over & Out,
xXStItChXx



























