David J. Vandepeer
David J. Vandepeer
Motion Graphics Artist
Sittingbourne, United Kingdom

Summary

Proficient in motion graphics and video production. Adept at illustration and dynamic character/environmental animation. Fluent in key animation principles and workflows. Functions well in a team or solo environment. Achieved and maintained a satisfactory clientele while co-running a small enterprise. Passionate about games development and the creative pipeline. An enjoyer of streaming, gaming and Final Fantasy, with a heart of gold to boot.

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Skills

Rendering3D Animation3D ModelingTexturingUV MappingCharacter DesignVideo EditingWriting3D ArtMaya GeneralistEditorDesigner

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Manga Studio
Manga Studio
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
TopoGun
TopoGun
Procreate
Procreate
Silo
Silo
Audition
Audition
Spine 2D
Spine 2D
Affinity Photo
Affinity Photo
Bridge
Bridge

Reel

Experience

  • Motion Graphic Artist at Inspired Entertainment
    England, GB
    March 2024 - Present

    Produced numerous animated attracts and button sets for slot games with unique and engaging flair. Utilized complex injection tools to meet the demands of supplied specifications & storyboards. Constructed high quality bespoke promotional videos and showreels for public display at gaming events. Worked directly with games artists, developers and producers to problem solve to satisfy lead developer & managerial requirements.

  • Designer - Multimedia at N-Fuze Design
    Maidstone, Kent
    July 2018 - March 2022

    Operated as principal motion graphics artist for bespoke client requests, executing them to the highest aesthetic standard. Satisfied clients the likes of Kellogg’s, Procter and Gamble, Johnson & Johnson, Duracell and more. Delivered creative conceptual displays and illustrations in collaboration with peers. Briefly led a team of creatives providing critical approaches and directives to meet the immediate needs of the other studio departments.

  • Designer & Animator at Free Fall Interactive
    Herne, Herne Bay, Kent
    September 2015 - January 2018

    Successfully co-ran a freelance enterprise for 3+ years utilizing various contacts and acquaintances. Managed a small staff liaising directly with clients to meet any creative requirement with care and consideration. Developed a range of projects from 3D character animation to 2D motion graphics to web and graphic design. Attended numerous events, pitching projects and showcasing our high-end skillset to prospective future customers.

  • Designer, Animator, Editor & Writer at IT Online Learning
    Sittingbourne, Kent
    July 2016 - January 2018

    Acted as digital course creator and writer with the aim to educate modern design techniques and technology. Co-produced an online games development program from the ground up to mentor young and aspiring entry level creatives. Designed marketing materials to inform customers and the client facing sales team. Co-ordinated a booth and presentation at PC Gamer to showcase our course liaising directly with burgeoning creatives.

  • Maya Generalist & Animator at The Snazzies Ltd
    South East, London
    January 2015 - February 2017

    Lead the production and post-production pipeline for numerous 2D & 3D character focused animated shorts. Provided cost effective solutions to meet client expectations. Produced promotional materials and branded investor focused digital documentation. Developed conceptual character designs based on the clients core intellectual property. Issued frequent online client facing updates for accountability, evaluation and approval.

  • Motion Graphic Artist & Editor at Who's Off
    Canterbury, Kent
    October 2016 - December 2016

    Worked hand in hand with the client and Sky Television to optimize and economize for an effective televisual. Produced and directed motion tracked effects to add dynamism leading to inspiring results. Researched, guided and harmonised with client design aesthetics ensuring brand identity. Utilized high-end visuals to generate the end production within time and budget. Helped diagnose issues and provide efficient time sensitive solutions.